Info > Weavelist

Weavelist

The following is a brief treatise of the function of each weave.
Power Key: Very Basic; Basic; Moderate; Advanced; Greater.
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‘Advanced Shield': Greater than a standard shield. Affects AC.
‘Air Blast': Basic air attack weave.
‘Airclub': Very basic air attack weave.
‘Barrier': Erects a physical shield which absorbs damage.
‘Blinding': Blinds enemies and reduces their HR.
‘Bond': Allows two characters to share mental contact.
‘Burn': Basic fire attack weave.
‘Calm': Halts fights, affects berserk, HR, DR.
‘Crushing Blow': Advanced air attack weave, lags opponant.
‘Cure Blinding': Repair target’s sight afflictions.
‘Cure Critical': Advanced healing weave.
‘Cure Disease': Heals various diseases. Inneffective vs unholy affects.
‘Cure Light': Basic healing weave.
‘Cure Poison': Heals various poisons. Inneffective vs unholy affects.
‘Cure Serious': Moderate healing weave.
‘Defense': Defensive weave, affects AC.
‘Delve': Shows various harmful or healing affects on the target.
‘Drown': Advanced water attack. Better when raining.
‘Earthquake': Moderate earth attack weave.
‘Endurance': Affects target’s CON.
‘Fire Bolt': Advanced fire attack weave.
‘Fire Shield': Protective fire shield, damages enemies.
‘Fire Storm': Moderate fire attack weave.
‘Flameblade': Basic fire attack weave.
‘Flay': Basic air attack weave.
‘Flog': Basic air attack weave.
‘Fork Lightning': Advanced fire area attack weave. Disabled.
‘Freeze finger': Moderate water attack weave.
‘Gateway': Travelling weave, requires 10 power and 10 avg OP strength.
‘Geyser': Moderate water attack weave.
‘Glow': Illuminates. Can be used on objects.
‘Greater Shield': Advanced shield. Affects AC.
‘Heal': Advanced healing weave.
‘Hellfire': Advanced fire attack weave.
‘Hold': Immobilizes opponant for a brief time.
‘Hunters Instinct': Air weave. Affects INS by power.
‘Ice Storm': Advanced water area attack weave.
‘Infuse': Advanced earth weave. Adds affect to smithed weapons. Currently Disabled!
‘Invert': Air weave, renders target invisible.
‘Large': Earth weave. Affects STR by power.
‘Lash': Basic air attack weave.
‘Lightning': Moderate fire attack weave.
‘Mass Heal': Advanced healing weave. Heals group.
‘Mind Shatter': Advanced spirit attack weave. Lags opponant.
‘Mirrormirror': Creates a hostile clone of opponant.
‘Panther Reflex': Advanced fire weave. Affects REF by power.
‘Portal': Travelling weave. Requires 10 power and 10 avg OP.
‘Purgatory': Advanced earth attack weave. Causes poison.
‘Refresh': Spirit weave. Restores movement.
‘Reign of Blood': Advanced water attack, lags opponant.
‘Reign of Death': Advanced water attack, lags opponant.
‘Reign of Justice': Advanced air attack, lags opponant.
‘Reign of Power': Advanced water attack, lags opponant.
‘Reign of Terror': Advanced earth attack, lags opponant.
‘Remove Curse': Removes harmful affects. Inneffective against unholy affects.
‘Repair Flesh': Greater healing weave.
‘Reserved': Nothing. Blank. Placeholder. NULL. Doesn’t do anything.
‘See Hidden': See hidden or sneaking.
‘See Invis': See invisible or inverted.
‘See Light': Detect holy.
‘See Shadow': See unholy.
‘Seeing': Spirit weave. See weave affects.
‘Sever': Remove weave affects from target.
‘Shatter': Basic earth attack weave.
‘Shield': Basic defensive shield. Affects AC.
‘Shielding': Prevents opponant from using weaves and removes some effects.
‘Sicken': Advanced water attack weave, causes poison.
‘Smell Poison': Detect poison in food or drink.
‘Speed': Advanced air weave. Affects DEX by power.
‘Spinning the Wheel': Reconnects target to source. Very mana intensive.
‘Spirit Fist': Advanced spirit attack weave.
‘Spirit Hammer': Advanced spirit attack weave.
‘Spirit Shatter': Advanced spirit attack weave.
‘Spirit of Wind': Aiel only air weave. Summons companion. Currently Disabled
‘Summon Darkhound': Shadow only weave. Summons companion. Currently Disabled
‘Thunder Blast': Moderate air attack weave.
‘Thunder Lance': Advanced air attack weave.
‘Thunder Strike': Advanced air attack weave.
‘Tower of Defense': Greater water weave. Affects HR and AC.
‘Tower of Justice': Greater water weave. Affects HR and AC.
‘Tower of Mind': Greater water weave. Affects HR and AC.
‘Tower of Power': Greater water weave. Affects HR and AC.
‘Tower of War': Greater water weave. Affects HR and AC.
‘Vigor': Moderate water weave. Greater at advanced power.
‘Weaken': Advanced water attack. Saps opponant’s STR.
‘Weavesight': View all weaves on target.